Cinematic Sound Scene Description and Rendering Control
Metadata
- Publisher
- SMPTE — White Plains, NY
- Doc Type
- Conference Paper
- Content Type
- Original Research
- Volume
- 2014, No. 10, pp. 1–14
- Abstract
- Surround sound has been making cinematic storytelling more compelling and immersive for over 30 years. The first widely deployed surround systems used magnetic recording. Later, optical recording became standard, enabling up to 7.1 channels of audio. Most recently, a new paradigm for distribution and playback of cinema sound has been deployed that carries audio streams as well as parameters (metadata) to render the audio customized to the available loudspeaker configuration. In the process of developing this system it has become clear that the art of cinema sound requires more than a physical description of sound sources and the acoustic environment. The audio distribution format must allow the sound designer, mixer, and director to express their intent in ways that go beyond audio scene description and includes explicit instructions on how to render the content in exhibition. In this paper we will describe the metadata charateristics that enable preservation of the essential characteristic of a surround mix to ensure consistent and reliable translation to cinemas. We also present data collected from resent cinema soundtracks to show how such data is used in practice.
- Publication Date
- 2014-10-01
- DOI
10.5594/M001544- Link
- https://doi.org/10.5594/M001544
- Author(s)
- Charles Q RobinsonDolby Laboratories, Inc, 100 Potrero Ave., San Francisco, CA 94103 cqr@dolby.comNicolas TsingosDolby Laboratories, Inc, 100 Potrero Ave., San Francisco, CA 94103 NTsin@dolby.com
- Keyword(s)
- Surround, Sound, Spatial Audio, Metadata
- Copyright
- © 2014 Society of Motion Picture and Television Engineers, Inc.
Bibliographic Reference(s)
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- 11 . Anon , “Dolby Atmos Specifications,” retrieved from http://www.dolby.com/us/en/technologies/dolby-atmos/dolby-atmos-specifications.pdf EXTERNAL
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- 4 . Dickins G. Flax M. McKeag A. , and McGrath D. , “Optimal 3D-speaker panning,” Proceedings of the AES 16th international conference, Spatial sound reproduction, Rovaniemi, Finland, pp. 421 – 426 , april 1999 . EXTERNAL
- 5 . Pulkki V. , “Virtual sound source positioning using vector base amplitude panning,” J. of the Audio Engineering Society , vol. 45 , no. 6 , pp. 456 – 466 , June 1997 . EXTERNAL
- 6 . Lossius T. Baltazar P. , and de la Hogue T. , “DBAP–distance-based amplitude panning,” in Intl. Conf. on Computer Music (ICMC), Montreal, 2009 . EXTERNAL
- 7 . Kostadinov D. Reiss J.D. , and Mladenov V. , “Evaluation of distance based amplitude panning for spatial audio.” in ICASSP, 2010 , pp. 285 – 288 . EXTERNAL
- 8 . Tsingos N. , “Evaluation of panning algorithms for theatrical applications,” 2nd International Conference on Spatial Audio, Erlangen, 2014 . EXTERNAL
- 9 . Robinson C.Q. Tsingos N. , and Mehta S. , “Scalable format and tools to extend the possibilities of cinema audio,” SMPTE Motion Imaging Journal , Nov. 2012 . EXTERNAL
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Charles Q Robinson and Nicolas Tsingos; Cinematic Sound Scene Description and Rendering Control, SMPTE Meetings and Conferences ( October 2014); SMPTE, 2014. Available at https://doi.org/10.5594/M001544
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Charles Q Robinson and Nicolas Tsingos; Cinematic Sound Scene Description and Rendering Control, SMPTE Meetings and Conferences ( October 2014); SMPTE, 2014. Available at https://doi.org/10.5594/M001544
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Charles Q Robinson and Nicolas Tsingos; Cinematic Sound Scene Description and Rendering Control, SMPTE Meetings and Conferences ( October 2014); SMPTE, 2014. Available at https://doi.org/10.5594/M001544
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<span class="citation">Charles Q Robinson and Nicolas Tsingos; <cite>Cinematic Sound Scene Description and Rendering Control</cite>, SMPTE Meetings and Conferences ( October 2014); SMPTE, 2014. Available at <a href="https://doi.org/10.5594/M001544" target="_blank" rel="noopener">https://doi.org/10.5594/M001544</a></span>
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Charles Q Robinson and Nicolas Tsingos; Cinematic Sound Scene Description and Rendering Control, SMPTE Meetings and Conferences ( October 2014); SMPTE, 2014
doi: 10.5594/M001544
url: https://doi.org/10.5594/M001544
doi: 10.5594/M001544
url: https://doi.org/10.5594/M001544
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<li> Charles Q Robinson and Nicolas Tsingos; <cite id="bib-10-5594-m001544">Cinematic Sound Scene Description and Rendering Control</cite>, SMPTE Meetings and Conferences ( October 2014); SMPTE, 2014 <span class="doi">10.5594/M001544</span> </li>