Playout Automation in a Virtual Environment
Metadata
- Publisher
- SMPTE — White Plains, NY
- Doc Type
- Conference Paper
- Content Type
- Original Research
- Volume
- 2013, No. 10, pp. 1–19
- Abstract
- As the consumer demand for video increases and the delivery models expand to provide more ways to consume it, today's digital media companies struggle to keep up. Computer and Storage Clouds promise to augment and eventually replace the media factory of today using persistence and elasticity. But for those implementations to be truly beneficial, the applications and solutions provided must be designed and built for a virtual environment. Virtualization is more than installing a Virtual Machine (VM) and loading software. The applications themselves must be designed for virtualization, reducing inherent complexity and be able to efficiently perform as the requirements change.
- Publication Date
- 2013-10-01
- DOI
10.5594/M001501- Link
- https://doi.org/10.5594/M001501
- Author(s)
- Eric OpenshawPebble Broadcast System, Broomfield, COGlen SakataAffinis Advisory Group, Carlsbad, CA
- Keyword(s)
- Automation, Virtualization, Cloud
- Copyright
- © 2013 Society of Motion Picture and Television Engineers, Inc.
Bibliographic Reference(s)
- 1. Reference to Innovation Adoption Lifecycle in Everett M. Rogers' Diffusion of Innovations ( 1962 ). EXTERNAL
- 2. Moore's Law is named after Intel co-founder Gordon E. Moore, who described the trend in his 1965 paper. The paper noted that the number of components in integrated circuits had doubled every year from the invention of the integrated circuit in 1958 . EXTERNAL
- 3. Kryder's Law describes the work of Mark Kryder and the fact that magnetic disk areal storage density is increasing very quickly, at a pace much faster than the doubling in semiconductor chip performance occurring every 18 months in Moore's Law. EXTERNAL
- 4. The Kipling Method from Rudyard Kipling's “Just So Stories” ( 1902 ) The Five W's are Who, What, When, Why and Where with the H is How. EXTERNAL
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Eric Openshaw and Glen Sakata; Playout Automation in a Virtual Environment, SMPTE Meetings and Conferences ( October 2013); SMPTE, 2013. Available at https://doi.org/10.5594/M001501
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Eric Openshaw and Glen Sakata; Playout Automation in a Virtual Environment, SMPTE Meetings and Conferences ( October 2013); SMPTE, 2013. Available at https://doi.org/10.5594/M001501
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Eric Openshaw and Glen Sakata; Playout Automation in a Virtual Environment, SMPTE Meetings and Conferences ( October 2013); SMPTE, 2013. Available at https://doi.org/10.5594/M001501
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<span class="citation">Eric Openshaw and Glen Sakata; <cite>Playout Automation in a Virtual Environment</cite>, SMPTE Meetings and Conferences ( October 2013); SMPTE, 2013. Available at <a href="https://doi.org/10.5594/M001501" target="_blank" rel="noopener">https://doi.org/10.5594/M001501</a></span>
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Eric Openshaw and Glen Sakata; Playout Automation in a Virtual Environment, SMPTE Meetings and Conferences ( October 2013); SMPTE, 2013
doi: 10.5594/M001501
url: https://doi.org/10.5594/M001501
doi: 10.5594/M001501
url: https://doi.org/10.5594/M001501
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<li> Eric Openshaw and Glen Sakata; <cite id="bib-10-5594-m001501">Playout Automation in a Virtual Environment</cite>, SMPTE Meetings and Conferences ( October 2013); SMPTE, 2013 <span class="doi">10.5594/M001501</span> </li>