Architecture of the Virtual Broadcast Studio
Metadata
- Publisher
- SMPTE — White Plains, NY, USA
- Doc Type
- Journal Article
- Content Type
- Original Research
- Abbreviated Title
- SMPTE J
- Volume
- 106, No. 12, pp. 881–886
- Abstract
- The fusion of digital video technology, high-speed wide-area networks, and digital file servers allows us to view the future of television broadcast studios very differently than we do today. As computer and network technologies have advanced in both sophistication and performance, our understanding about the possibilities that the application of these technologies can provide has also grown. Digital networks are no longer used simply as a mechanism for communication between computers, but are capable of transferring data fast enough to make the real-time distribution of high-quality video data to a wide audience a reality. The ability to store, access, control, and move large volumes of digital data reliably across great distances at very high speed gives us the tools with which we can build the types of services necessary to manage and run a broadcast studio. In addition, through the use of network distributed object software models, we can build studios that are very flexible and easy to change, and highly adaptable to new technologies with a minimum of effort or disruption.
- Publication Date
- 1997-12-01
- DOI
10.5594/J17162- ISSN
- Print:
0036-1682 - Link
- https://doi.org/10.5594/J17162
- Author(s)
- Ken GuzikSun Microsystems Inc., Menlo Park, CA 94025
bio
Ken Guzik is a staff engineer in the Chief Technology Office of Sun Microsystems Computer Co. currently acting as system architect of the Playlist Control System for the NIST HDTV Broadcast Studio program. Prior to joining Sun, Ken worked on user interface and advanced system design at Xerox, GO Corp., and Motorola. Guzik holds B.S. degrees in computer science and biochemistry from UCSB and UCLA. Additionally, he has received numerous patents for his inventions in the areas of handwriting recognition and pen-based computer system design. - Copyright
- © 1997 Society of Motion Picture and Television Engineers, Inc.
Bibliographic Reference(s)
- “The Common Object Request Broker: Architecture and Specification-Revision 2.0,” July 1995 , Object Management Group, Inc. , Framingham, Mass . EXTERNAL
- ISO/IEC 13818 6 IS, “Coding of Moving Pictures and Associated Audio,” November 1995 . EXTERNAL
- “OMG White Paper on Security-Issue 1,” April 1994 , OMG Security Working Group . EXTERNAL
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Ken Guzik; Architecture of the Virtual Broadcast Studio, SMPTE Journal ( Volume: 106, Issue: 12, December 1997); SMPTE, 1997. Available at https://doi.org/10.5594/J17162
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Ken Guzik; Architecture of the Virtual Broadcast Studio, SMPTE Journal ( Volume: 106, Issue: 12, December 1997); SMPTE, 1997. Available at https://doi.org/10.5594/J17162
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Ken Guzik; Architecture of the Virtual Broadcast Studio, SMPTE Journal ( Volume: 106, Issue: 12, December 1997); SMPTE, 1997. Available at https://doi.org/10.5594/J17162
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<span class="citation">Ken Guzik; <cite>Architecture of the Virtual Broadcast Studio</cite>, SMPTE Journal ( Volume: 106, Issue: 12, December 1997); SMPTE, 1997. Available at <a href="https://doi.org/10.5594/J17162" target="_blank" rel="noopener">https://doi.org/10.5594/J17162</a></span>
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Ken Guzik; Architecture of the Virtual Broadcast Studio, SMPTE Journal ( Volume: 106, Issue: 12, December 1997); SMPTE, 1997
doi: 10.5594/J17162
url: https://doi.org/10.5594/J17162
doi: 10.5594/J17162
url: https://doi.org/10.5594/J17162
Snippet:
<li> Ken Guzik; <cite id="bib-10-5594-j17162">Architecture of the Virtual Broadcast Studio</cite>, SMPTE Journal ( Volume: 106, Issue: 12, December 1997); SMPTE, 1997 <span class="doi">10.5594/J17162</span> </li>