3D Sports Production at the London 2012 Olympics
Metadata
- Publisher
- SMPTE — White Plains, NY, USA
- Doc Type
- Journal Article
- Content Type
- Original Research
- Abbreviated Title
- SMPTE Mot. Imag. J
- Volume
- 122, No. 1, pp. 20–23
- Abstract
- For the first time the Olympics were telecast in 3D. In the past, some 3D coverage was available on a closed circuit basis of limited Olympic events. The London Olympics 3D Channel covered multiple sports, both live and via Electronic News Gathering (ENG) coverage, and provided a complete 3D channel of more than 275 hours of 3D programming. The core of the 3D coverage was provided with three outside broadcast van remote production units as well as six single-camera Electronic Field Production(EFP) production units. A variety of stereoscopic rigs were used in each of four venues alongside the Panasonic ENG/EFP P2 3D camcorder. Some special stereo cameras were also used, including pole cameras, rail cameras, RF cameras, and underwater cameras. The paper presents the unique challenges in providing 3D coverage, from organizing the 3D channel to the technical challenge of covering sports in 3D while accommodating the complete 2D production. Finally, the paper discusses what worked and what did not.
- Publication Date
- 2013-01-01
- DOI
10.5594/j18255XY- ISSN
- Print:
1545-0279 - Link
- https://doi.org/10.5594/j18255XY
- Author(s)
- James DeFilippis
bio
James M. DeFilippis has worked in radio and television broadcasting for more than 30 years. He is a consultant to the media and broadcast industry with a focus on Mobile DTV, file-based production workflows and high frame rate imaging. Past accomplishments include progressive camera systems to replace film for television, 30 frame/sec progressive video systems, MPEG 2 splicing, and the first all digital, disk-based, super slo-motion camera/recording system. — DeFilippis is a graduate of the School of Engineering at Columbia University in New York City, where he attained a Bachelor of Science and Masters of Science in electrical engineering. He recently received the SMPTE David Sarnoff Medal for his work in advancing the art of television engineering. He is a Fellow of the SMPTE. - Copyright
- © 2013 Society of Motion Picture and Television Engineers, Inc.
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James DeFilippis; 3D Sports Production at the London 2012 Olympics, SMPTE Motion Imaging Journal ( Volume: 122, Issue: 1, 2013); SMPTE, 2013. Available at https://doi.org/10.5594/j18255XY
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James DeFilippis; 3D Sports Production at the London 2012 Olympics, SMPTE Motion Imaging Journal ( Volume: 122, Issue: 1, 2013); SMPTE, 2013. Available at https://doi.org/10.5594/j18255XY
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James DeFilippis; 3D Sports Production at the London 2012 Olympics, SMPTE Motion Imaging Journal ( Volume: 122, Issue: 1, 2013); SMPTE, 2013. Available at https://doi.org/10.5594/j18255XY
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<span class="citation">James DeFilippis; <cite>3D Sports Production at the London 2012 Olympics</cite>, SMPTE Motion Imaging Journal ( Volume: 122, Issue: 1, 2013); SMPTE, 2013. Available at <a href="https://doi.org/10.5594/j18255XY" target="_blank" rel="noopener">https://doi.org/10.5594/j18255XY</a></span>
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James DeFilippis; 3D Sports Production at the London 2012 Olympics, SMPTE Motion Imaging Journal ( Volume: 122, Issue: 1, 2013); SMPTE, 2013
doi: 10.5594/j18255XY
url: https://doi.org/10.5594/j18255XY
doi: 10.5594/j18255XY
url: https://doi.org/10.5594/j18255XY
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<li> James DeFilippis; <cite id="bib-10-5594-j18255xy">3D Sports Production at the London 2012 Olympics</cite>, SMPTE Motion Imaging Journal ( Volume: 122, Issue: 1, 2013); SMPTE, 2013 <span class="doi">10.5594/j18255XY</span> </li>