API Build-data JSON Resources
Theme

Choose how MSRBot.io looks on this device.

Preference is stored in this browser only.

SMPTE Meetings and Conferences ( October 2018)
[ACTIVE]

Blockchain application in Media and Entertainment

Metadata

Publisher
SMPTE — White Plains, NY, USA
Doc Type
Conference Paper
Content Type
Original Research
Volume
2018, No. 10, pp. 1–8
Abstract
Blockchain is currently one of the most widely discussed and hyped technologies. It has the potential to disrupt existing but also to enable new business models — The top 3 key takeaways in the blockchain technology in the media industry are: New pricing option for paid content using Blockchain: Blockchain makes even micro-cent payments cost-efficient. Current cryptocurrencies, such as Bitcoin or Ethereum permit transactions as small as fractions of cents. It is thus an enabler for penny price content purchases, such as paying for reading a single news article or streaming a single song. Also, traditionally ad-sponsored content such as YouTube videos can be monetized with an “ad-free” alternative for a small fee. — Consumption of paid content without boundaries: National / regional limitations of paid content subscriptions and DRM complexities will be decreased by the Blockchain. Blockchain is not a technical prerequisite for this endeavor since more sophisticated Digital Rights Management systems are also capable of dealing with complexities like multi-country access. Nevertheless, the blockchain has the potential to make DRM systems obsolete or at least to reduce the complexity of these systems, because every transaction/ consumption is tracked in the blockchain and directly linked to a user. The payment will be automatically initiated according to the underlying smart contract terms for the content. — Smart contracts: Ethereum, the second-largest blockchain network by market capitalization, was the first platform to introduce the concept of a smart contract. Smart contracts enable counterparties to automate transaction tasks that are typically performed manually and that require the involvement of third-party intermediaries. Smart contract technology can result in processes that are faster and more accurate and cost-efficient. — Challenges in implementing blockchain technology: — • Trust in blockchain technologies and platforms — • Opaqueness of blockchain platforms and standards due to quickly-changing market participants — • Usability and reach of blockchain technologies in everyday environments — • Interoperability of platforms and various standards needs to be secured
Publication Date
2018-10-22
DOI
10.5594/M001857
ISBN
Print: 978-1-61482-960-7
Link
https://doi.org/10.5594/M001857
Author(s)
Shruti TripathiUniversity of New South Wales
Keyword(s)
Blockchain, Media, Broadcast, Bitcoin
Copyright
© 2018 Society of Motion Picture and Television Engineers, Inc.

Bibliographic Reference(s)

Source Data (JSON)

Full registry record with provenance metadata. Open directly: /api/doc/10.5594-M001857.json

Reference Tree

Explore all references and references to this document, as a navigable tree.

Open Reference Tree
Reference this Doc

Plain text (ISO 690 compliant)

Preview:
Shruti Tripathi; Blockchain application in Media and Entertainment, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7. Available at https://doi.org/10.5594/M001857
Snippet:
Shruti Tripathi; Blockchain application in Media and Entertainment, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7. Available at https://doi.org/10.5594/M001857

HTML (ISO 690 compliant)

Preview:
Shruti Tripathi; Blockchain application in Media and Entertainment, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7. Available at https://doi.org/10.5594/M001857
Snippet:
<span class="citation">Shruti Tripathi; <cite>Blockchain application in Media and Entertainment</cite>, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7. Available at <a href="https://doi.org/10.5594/M001857" target="_blank" rel="noopener">https://doi.org/10.5594/M001857</a></span>

SMPTE Icon SMPTE's HTML Pub

Preview:
Shruti Tripathi; Blockchain application in Media and Entertainment, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7
doi: 10.5594/M001857
url: https://doi.org/10.5594/M001857
Snippet:
<li>
Shruti Tripathi; <cite id="bib-10-5594-m001857">Blockchain application in Media and Entertainment</cite>, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7
<span class="doi">10.5594/M001857</span>
</li>