Blockchain application in Media and Entertainment
Metadata
- Publisher
- SMPTE — White Plains, NY, USA
- Doc Type
- Conference Paper
- Content Type
- Original Research
- Volume
- 2018, No. 10, pp. 1–8
- Abstract
- Blockchain is currently one of the most widely discussed and hyped technologies. It has the potential to disrupt existing but also to enable new business models — The top 3 key takeaways in the blockchain technology in the media industry are: New pricing option for paid content using Blockchain: Blockchain makes even micro-cent payments cost-efficient. Current cryptocurrencies, such as Bitcoin or Ethereum permit transactions as small as fractions of cents. It is thus an enabler for penny price content purchases, such as paying for reading a single news article or streaming a single song. Also, traditionally ad-sponsored content such as YouTube videos can be monetized with an “ad-free” alternative for a small fee. — Consumption of paid content without boundaries: National / regional limitations of paid content subscriptions and DRM complexities will be decreased by the Blockchain. Blockchain is not a technical prerequisite for this endeavor since more sophisticated Digital Rights Management systems are also capable of dealing with complexities like multi-country access. Nevertheless, the blockchain has the potential to make DRM systems obsolete or at least to reduce the complexity of these systems, because every transaction/ consumption is tracked in the blockchain and directly linked to a user. The payment will be automatically initiated according to the underlying smart contract terms for the content. — Smart contracts: Ethereum, the second-largest blockchain network by market capitalization, was the first platform to introduce the concept of a smart contract. Smart contracts enable counterparties to automate transaction tasks that are typically performed manually and that require the involvement of third-party intermediaries. Smart contract technology can result in processes that are faster and more accurate and cost-efficient. — Challenges in implementing blockchain technology: — • Trust in blockchain technologies and platforms — • Opaqueness of blockchain platforms and standards due to quickly-changing market participants — • Usability and reach of blockchain technologies in everyday environments — • Interoperability of platforms and various standards needs to be secured
- Publication Date
- 2018-10-22
- DOI
10.5594/M001857- ISBN
- Print:
978-1-61482-960-7 - Link
- https://doi.org/10.5594/M001857
- Author(s)
- Shruti TripathiUniversity of New South Wales
- Keyword(s)
- Blockchain, Media, Broadcast, Bitcoin
- Copyright
- © 2018 Society of Motion Picture and Television Engineers, Inc.
Bibliographic Reference(s)
- Monitor Deloitte, 2017, Blockchain @ Media A new Game Changer for the Media Industry? EXTERNAL
- Digital News, 2018 digital/news/blockchain-media-biz-1202729303/ EXTERNAL
- McKinsey, June 2018, Blockchain beyond the hype: What is the strategic business value? https://www.mckinsey.com/business-functions/digital-mckinsey/our-insights/blockchain-beyond-the-hype-what-is-the-strategic-business-value EXTERNAL
- Accenture, BLOCKCHAIN REENGINEERING THE MEDIA VALUE CHAIN, EXTERNAL
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Shruti Tripathi; Blockchain application in Media and Entertainment, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7. Available at https://doi.org/10.5594/M001857
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Shruti Tripathi; Blockchain application in Media and Entertainment, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7. Available at https://doi.org/10.5594/M001857
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Shruti Tripathi; Blockchain application in Media and Entertainment, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7. Available at https://doi.org/10.5594/M001857
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<span class="citation">Shruti Tripathi; <cite>Blockchain application in Media and Entertainment</cite>, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7. Available at <a href="https://doi.org/10.5594/M001857" target="_blank" rel="noopener">https://doi.org/10.5594/M001857</a></span>
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Shruti Tripathi; Blockchain application in Media and Entertainment, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7
doi: 10.5594/M001857
url: https://doi.org/10.5594/M001857
doi: 10.5594/M001857
url: https://doi.org/10.5594/M001857
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<li> Shruti Tripathi; <cite id="bib-10-5594-m001857">Blockchain application in Media and Entertainment</cite>, SMPTE Meetings and Conferences ( October 2018); SMPTE, 2018, ISBN: 978-1-61482-960-7 <span class="doi">10.5594/M001857</span> </li>