State of the Art Virtual Reality Streaming: Solutions for Reducing Bandwidth and Improving Video Quality
Metadata
- Publisher
- SMPTE — White Plains, NY, USA
- Doc Type
- Conference Paper
- Content Type
- Original Research
- Volume
- 2017, No. 10, pp. 1–13
- Abstract
- VR 360 video applications typically require bandwidths of at least 15 Mb/s to 20 Mb/s while providing limited video quality. This is because users only observe a small part of the VR panorama at any time; about 12 to 15 percent. But, the full panorama needs to be provided to users on a continuous basis. — This paper summarizes the state-of-the-art in VR streaming, detailing how Tiled VR streaming technology can reduce bandwidth requirements by an order of magnitude while improving video quality. This is achieved by dividing a VR panorama into “tiles” and streaming only those tiles that users actually look at while wearing head-mounted displays (HMDs). This solution is based on HEVC tiling features as well as the DASH extension. — A major challenge for any viewport dependent VR streaming technology is motion-to-photon delay. Using a combination of selective tile transfer, a low-resolution base layer, smart packaging, and very low-latency protocols, Tiled VR streaming can offer extremely low motion-to-photon delay even when streaming from existing CDNs. This paper will conclude by showing the trade-offs between quality and bitrate when tiling from 4K or 8K sources to produce HD and UHD experiences respectively on HMDs, based on field trials and realistic use cases.
- Publication Date
- 2017-10-23
- DOI
10.5594/M001760- ISBN
- Print:
978-1-61482-959-1 - Link
- https://doi.org/10.5594/M001760
- Author(s)
- Thierry FautierHarmonic, San Jose California, USA
- Keyword(s)
- 360° Video, Virtual Reality, Streaming, Viewport Dependent Streaming, Tile-based
- Copyright
- © 2017 Society of Motion Picture and Television Engineers, Inc.
Bibliographic Reference(s)
- IEC.14496-10.2014 — ISO/IEC JTC1 SC29 WG11 (MPEG), SO/IEC 14496-10:2014 Information technology -- Coding of audio-visual objects -- Part 10: Advanced Video Coding, EXTERNAL
- ISO/IEC 23008-2 [Active]
- ISO.23009-1.2014 — ISO/IEC 23009-1:2014, Information Technology-Dynamic Adaptive Streaming Over HTTP (DASH)-Part 1: Media Presentation Description and Segment Formats. EXTERNAL
- Wikipedia, “Vestibulo–ocular reflex” https://en.wikipedia.org/wiki/Vestibulo%E2%80%93ocular_reflex. EXTERNAL
- Kuzyakov E, Pio D “Next-generation video encoding techniques for 360 video and VR”, https://code.facebook.com/posts/1126354007399553/next-generation-video-encoding-techniques-for-360-video-and-vr/ EXTERNAL
- https://www.chromium.org/quic EXTERNAL
- Munster G, Jakel T, Clinton D, Murphy E, “Next mega tech theme is virtual reality”, Piper Jaffray Investment Research, May 2015. EXTERNAL
- Wikipedia, “Screen-door effect”, https://en.wikipedia.org/wiki/Screen-door_effect. EXTERNAL
- Belson D, “Akamai’s state of the Internet, Q3 2016 report”, https://content.akamai.com/PG7659-q3-2016-state-of-the-internet-connectivity-report.html. EXTERNAL
- Kuzyakov E, Pio D, “Under the hood: Building 360 video”, https://code.facebook.com/posts/1638767863078802/under-the-hood-building-360-video/, October 2015. EXTERNAL
- IETF RFC 7540 [Superseded*]
Source Data (JSON)
Full registry record with provenance metadata. Open directly: /api/doc/10.5594-M001760.json
Reference Tree
Explore all references and references to this document, as a navigable tree.
Open Reference TreeReference this Doc
Plain text (ISO 690 compliant)
Preview:
Thierry Fautier; State of the Art Virtual Reality Streaming: Solutions for Reducing Bandwidth and Improving Video Quality, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1. Available at https://doi.org/10.5594/M001760
Snippet:
Thierry Fautier; State of the Art Virtual Reality Streaming: Solutions for Reducing Bandwidth and Improving Video Quality, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1. Available at https://doi.org/10.5594/M001760
HTML (ISO 690 compliant)
Preview:
Thierry Fautier; State of the Art Virtual Reality Streaming: Solutions for Reducing Bandwidth and Improving Video Quality, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1. Available at https://doi.org/10.5594/M001760
Snippet:
<span class="citation">Thierry Fautier; <cite>State of the Art Virtual Reality Streaming: Solutions for Reducing Bandwidth and Improving Video Quality</cite>, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1. Available at <a href="https://doi.org/10.5594/M001760" target="_blank" rel="noopener">https://doi.org/10.5594/M001760</a></span>
SMPTE's HTML Pub
Preview:
Thierry Fautier; State of the Art Virtual Reality Streaming: Solutions for Reducing Bandwidth and Improving Video Quality, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1
doi: 10.5594/M001760
url: https://doi.org/10.5594/M001760
doi: 10.5594/M001760
url: https://doi.org/10.5594/M001760
Snippet:
<li> Thierry Fautier; <cite id="bib-10-5594-m001760">State of the Art Virtual Reality Streaming: Solutions for Reducing Bandwidth and Improving Video Quality</cite>, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1 <span class="doi">10.5594/M001760</span> </li>