A User Study of Story Presence in an Immersive Narrative Experience tested with Variant Levels of Immersion
Metadata
- Publisher
- SMPTE — White Plains, NY, USA
- Doc Type
- Conference Paper
- Content Type
- Original Research
- Volume
- 2017, No. 10, pp. 1–12
- Abstract
- Immersive narratives experienced in Head Mounted Displays (HMD's), whether involving real environments or computer generated, allow the participant to be visually immersed in the story. This study acknowledges three broad variables of immersion in narrative experiences: existence, experience, and environment. The narrowed focus of this user study is on employing perspective as a tool to test the effect of active and passive existence on the sensation of story presence. Two active permutations of a narrative story will be tested against a controlled passive experience using a subjective questionnaire to collect data and analyze the user's experience. The narrow treatment of the study is combined with a broad exploration and attempt to define the language for storytelling in immersive environments as compared to traditional cinema.
- Publication Date
- 2017-10-23
- DOI
10.5594/M001755- ISBN
- Print:
978-1-61482-959-1 - Link
- https://doi.org/10.5594/M001755
- Author(s)
- Anna DiningRochester Institute of Technology
- Keyword(s)
- Virtual Reality, Immersive Media, Presence, Visual Immersion, Storytelling, Interactivity
- Copyright
- © 2017 Society of Motion Picture and Television Engineers, Inc.
Bibliographic Reference(s)
- M. Slater and S. Wilbur, "A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments", Presence: Teleoperators and Virtual Environments, vol. 6, no. 6, pp. 603-616, 1997. EXTERNAL
- "I-Group Presence Questionnaire (IPQ) Overview | igroup.org – project consortium", Igroup.org, 2017. [Online]. Available: http://www.igroup.org/pq/ipq/index.php. EXTERNAL
- M. Slater, M. Usoh and A. Steed, "Depth of Presence in Virtual Environments", Presence: Teleoperators and Virtual Environments, vol. 3, no. 2, pp. 130-144, 1994. EXTERNAL
- J. Baren and W. IJsselsteijn, "Measuring Presence: A Guide to Current Measurement Approaches", OmniPres, vol. 10, 2004. EXTERNAL
- B. Witmer and M. Singer, "Measuring Presence in Virtual Environments: A Presence Questionnaire", Presence: Teleoperators and Virtual Environments, vol. 7, no. 3, pp. 225-240, 1998. EXTERNAL
- J. Jerald, The VR book. . EXTERNAL
- "The Concept of Presence: Explication Statement", International Society for Presence Research, 2000. EXTERNAL
- K. Bye, "293: AI & the Future of Interactive Drama", Voices of VR, 2016. [Online]. Available: http://voicesofvr.com/293-ai-the-future-of-interactive-drama/. EXTERNAL
- "ISPR Measures Statement and Compendium", International Society for Presence Research, 2000. [Online]. Available: https://ispr.info/about-presence-2/tools-to-measure-presence/ispr-measures-compendium/. [Accessed: 01- Jun- 2017]. EXTERNAL
- D. Dolan and M. Parets, "Redefining The Axiom Of Story: The VR And 360 Video Complex", TechCrunch, 2017. [Online]. Available: https://techcrunch.com/2016/01/14/redefining-the-axiom-of-story-the-vr-and-360-video-complex/. [Accessed: Jun- 2017]. EXTERNAL
- K. Bye, "#292: The Four Different Types of Stories in VR", Voices of VR, 2017. [Online]. Available: http://voicesofvr.com/292-the-four-different-types-of-stories-in-vr/. EXTERNAL
- M. Usoh, E. Catena, S. Arman and M. Slater, "Using Presence Questionnaires in Reality", Presence: Teleoperators and Virtual Environments, vol. 9, no. 5, pp. 497-503, 2000. EXTERNAL
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Anna Dining; A User Study of Story Presence in an Immersive Narrative Experience tested with Variant Levels of Immersion, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1. Available at https://doi.org/10.5594/M001755
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Anna Dining; A User Study of Story Presence in an Immersive Narrative Experience tested with Variant Levels of Immersion, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1. Available at https://doi.org/10.5594/M001755
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Anna Dining; A User Study of Story Presence in an Immersive Narrative Experience tested with Variant Levels of Immersion, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1. Available at https://doi.org/10.5594/M001755
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<span class="citation">Anna Dining; <cite>A User Study of Story Presence in an Immersive Narrative Experience tested with Variant Levels of Immersion</cite>, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1. Available at <a href="https://doi.org/10.5594/M001755" target="_blank" rel="noopener">https://doi.org/10.5594/M001755</a></span>
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Anna Dining; A User Study of Story Presence in an Immersive Narrative Experience tested with Variant Levels of Immersion, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1
doi: 10.5594/M001755
url: https://doi.org/10.5594/M001755
doi: 10.5594/M001755
url: https://doi.org/10.5594/M001755
Snippet:
<li> Anna Dining; <cite id="bib-10-5594-m001755">A User Study of Story Presence in an Immersive Narrative Experience tested with Variant Levels of Immersion</cite>, SMPTE Meetings and Conferences ( October 2017); SMPTE, 2017, ISBN: 978-1-61482-959-1 <span class="doi">10.5594/M001755</span> </li>