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SMPTE Meetings and Conferences ( October 2016)
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Virtually Perfect: Factors Affecting the Quality of a VR Experience and the need for a VR Content Quality Standard

Metadata

Publisher
SMPTE — White Plains, NY, USA
Doc Type
Conference Paper
Content Type
Original Research
Volume
2016, No. 10, pp. 1–20
Abstract
New virtual reality (VR) capture, gaming and viewing devices are hitting the shelves at an accelerated pace. While this commercial push favors the integration of VR devices into everyday life, the quality of experience is not always up to par: Improperly produced content can generate physical stress and/or interrupt a viewer's suspension of disbelief. Without clear and common standards, it is hard to achieve a consistent product that will meet customer expectations beyond the initial novelty factor. The paper suggests a foundation for a content quality standard, based on the author's experience shooting and analyzing hundreds of 360-video experiences, with criteria for stitching, physical integrity, artifacts, stereoscopic 3D, framing and composition. For each criterion, the paper describes a suggested benchmark, issues to avoid, causes, effects on the viewer, plus preventive and corrective measures.
Publication Date
2016-10-25
DOI
10.5594/M001733
ISBN
Print: 978-1-61482-957-7
Link
https://doi.org/10.5594/M001733
Author(s)
Pierre RouthierCreat3 inc.
Keyword(s)
VR, 360° Video, Quality, Standards, Head Mounted Display, Virtual Reality
Copyright
© 2016 Society of Motion Picture and Television Engineers, Inc.

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Pierre Routhier; Virtually Perfect: Factors Affecting the Quality of a VR Experience and the need for a VR Content Quality Standard, SMPTE Meetings and Conferences ( October 2016); SMPTE, 2016, ISBN: 978-1-61482-957-7. Available at https://doi.org/10.5594/M001733
Snippet:
Pierre Routhier; Virtually Perfect: Factors Affecting the Quality of a VR Experience and the need for a VR Content Quality Standard, SMPTE Meetings and Conferences ( October 2016); SMPTE, 2016, ISBN: 978-1-61482-957-7. Available at https://doi.org/10.5594/M001733

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Pierre Routhier; Virtually Perfect: Factors Affecting the Quality of a VR Experience and the need for a VR Content Quality Standard, SMPTE Meetings and Conferences ( October 2016); SMPTE, 2016, ISBN: 978-1-61482-957-7. Available at https://doi.org/10.5594/M001733
Snippet:
<span class="citation">Pierre Routhier; <cite>Virtually Perfect: Factors Affecting the Quality of a VR Experience and the need for a VR Content Quality Standard</cite>, SMPTE Meetings and Conferences ( October 2016); SMPTE, 2016, ISBN: 978-1-61482-957-7. Available at <a href="https://doi.org/10.5594/M001733" target="_blank" rel="noopener">https://doi.org/10.5594/M001733</a></span>

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Preview:
Pierre Routhier; Virtually Perfect: Factors Affecting the Quality of a VR Experience and the need for a VR Content Quality Standard, SMPTE Meetings and Conferences ( October 2016); SMPTE, 2016, ISBN: 978-1-61482-957-7
doi: 10.5594/M001733
url: https://doi.org/10.5594/M001733
Snippet:
<li>
Pierre Routhier; <cite id="bib-10-5594-m001733">Virtually Perfect: Factors Affecting the Quality of a VR Experience and the need for a VR Content Quality Standard</cite>, SMPTE Meetings and Conferences ( October 2016); SMPTE, 2016, ISBN: 978-1-61482-957-7
<span class="doi">10.5594/M001733</span>
</li>