Monitoring and Authoring of 3D Immersive Next Generation Audio Formats
Metadata
- Publisher
- SMPTE — White Plains, NY, USA
- Doc Type
- Conference Paper
- Content Type
- Original Research
- Volume
- 2015, No. 10, pp. 1–10
- Abstract
- The next generation immersive audio formats will require changes in the audio production workflow. Monitoring the audio along with authoring and verifying of dynamic metadata will become a new challenge. — New procedures for managing object based encoded content the same way as for personalization of services through the selection of alternative audio objects (such as commentator languages) needs to be established. — Loudness control during production and the loudness definition for the final output formats are other topics to consider. — The NGA formats will offer a new surround sound experience and the use upmix, format rendering and downmix algorithms will be essential for creating and monitoring the audio programs. — A Multichannel Monitoring & Authoring Unit (MMA) must be compatible with upcoming immersive multichannel 3D audio formats and should offer a platform to host all the emerging immersive 3D audio encoding formats from different vendors.
- Publication Date
- 2015-10-26
- DOI
10.5594/M001654- ISBN
- Print:
978-1-61482-956-0 - Link
- https://doi.org/10.5594/M001654
- Author(s)
- Peter Poers
- Keyword(s)
- Immersive Audio, Next-Generation Audio, Surround, Metadata Authoring, Loudness Control, Surround Upmix
- Copyright
- © 2015 Society of Motion Picture and Television Engineers, Inc.
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Peter Poers; Monitoring and Authoring of 3D Immersive Next Generation Audio Formats, SMPTE Meetings and Conferences ( October 2015); SMPTE, 2015, ISBN: 978-1-61482-956-0. Available at https://doi.org/10.5594/M001654
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Peter Poers; Monitoring and Authoring of 3D Immersive Next Generation Audio Formats, SMPTE Meetings and Conferences ( October 2015); SMPTE, 2015, ISBN: 978-1-61482-956-0. Available at https://doi.org/10.5594/M001654
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Peter Poers; Monitoring and Authoring of 3D Immersive Next Generation Audio Formats, SMPTE Meetings and Conferences ( October 2015); SMPTE, 2015, ISBN: 978-1-61482-956-0. Available at https://doi.org/10.5594/M001654
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<span class="citation">Peter Poers; <cite>Monitoring and Authoring of 3D Immersive Next Generation Audio Formats</cite>, SMPTE Meetings and Conferences ( October 2015); SMPTE, 2015, ISBN: 978-1-61482-956-0. Available at <a href="https://doi.org/10.5594/M001654" target="_blank" rel="noopener">https://doi.org/10.5594/M001654</a></span>
SMPTE's HTML Pub
Preview:
Peter Poers; Monitoring and Authoring of 3D Immersive Next Generation Audio Formats, SMPTE Meetings and Conferences ( October 2015); SMPTE, 2015, ISBN: 978-1-61482-956-0
doi: 10.5594/M001654
url: https://doi.org/10.5594/M001654
doi: 10.5594/M001654
url: https://doi.org/10.5594/M001654
Snippet:
<li> Peter Poers; <cite id="bib-10-5594-m001654">Monitoring and Authoring of 3D Immersive Next Generation Audio Formats</cite>, SMPTE Meetings and Conferences ( October 2015); SMPTE, 2015, ISBN: 978-1-61482-956-0 <span class="doi">10.5594/M001654</span> </li>