Advanced Volumetric Video Format for Enhancing Photo-Realistic Lighting Reproduction
Metadata
- Publisher
- SMPTE
- Doc Type
- Journal Article
- Content Type
- Original Research
- Abbreviated Title
- SMPTE Motion Imaging Jour.
- Volume
- 133, No. 3, pp. 17–25
- Abstract
- We are developing a photo-realistic volumetric capture system called Japan Broadcasting Corp. (NHK) Meta Studio. Meta Studio can acquire various material and light-field parameters to enable photo-realistic relighting. Captured data from Meta Studio comprise a multi-dimensional extended point cloud for each frame and is considerable in size. Hence, we adopt a hierarchical format that consists of base and enchancement layers. The base layer is designed for compatibility with the existing format and rendering for a simple relighting method. The enhancement layer includes other components and the advanced rendering shader program, which enables us to fully utilize our advanced photo-realistic rendering method; however, full real-time rendering is still under development. In preparation for full real-time rendering, we have developed an efficient rendering system for the base layer. Although full processing is not complete yet, real-time rendering will allow wide use of Meta Studio's volumetric data.
- Publication Date
- 2024-05-01
- DOI
10.5594/JMI.2024/ZRBF6236- ISSN
- Print:
1545-0279| Electronic:2160-2492 - Link
- https://doi.org/10.5594/JMI.2024/ZRBF6236
- Author(s)
- Yuma WakaharaToshie MisuKensuke Hisatomi
- Keyword(s)
- Volumetric Video, Rendering, Shading, Virtual Video Production, Immersive Audio
- Copyright
- © 2024 SMPTE
Bibliographic Reference(s)
- ISO.23090-5.2021 — International Organization for Standardization/International Electrotechnical Commission (ISO/IEC) 23090-5:2021, “Information Technology—Coded Representation of Immersive EXTERNAL
- H. Morioka, T. Misu, T. Suginoshita, H. Mitsumine, “NHK Meta Studio: A Compact Volumetric TV Studio for 3-D Reconstruction,” IEEE Trans. on Broadcast. 69 (1): 2–9, Mar. 2023. EXTERNAL
- M. Kowalski, J. Naruniec, M. Daniluk, “Livescan3d: A Fast and Inexpensive 3d Data Acquisition System for Multiple Kinect v2 Sensors,” Proc. 2015 International Conference on 3D Vision, Oct. 2015. EXTERNAL
- Intel Studios Showcases Volumetric Production at 77th Venice International Film Festival. [Online]. Available: https://www.intel.com/content/www/us/en/news-room/news/studios-volumetric-production-venice-film-festival.html. EXTERNAL
- “The Metaverse Needs Authenticity.” 2022. [Online]. Available: https://metastage.com/. EXTERNAL
- “Volumetric Video Studio-Kawasaki.” 2022. [Online]. Available: https://global.canon/en/vvs/. EXTERNAL
- “Volumetric Capture Technology That Goes Beyond Omnidirectional Visualization.” 2020. [Online]. Available: https://www.sony.com/en/Sonylnfo/technology/stories/entries/Volumetric_Capture/. EXTERNAL
- “The Future of Immersive Entertainment.” 2022. [Online]. Available: https://yoom.com/. EXTERNAL
- I. Mustafa, “Humanrf: High-fidelity Neural Radiance Fields for Humans in Motion.” arXiv preprint arXiv:2305.06356 (2023). EXTERNAL
- “Powering the Future of Human Connection.” 2022. [Online]. Available: https://8i.com/. EXTERNAL
- “4DViews.” [Online]. Available: https://www4dviews.com/. Accessed 7/19/2023. EXTERNAL
- S. Markus “Potree: Rendering Large Point Clouds in Web Browsers.” Technische Universität Wien, Wiedeń (2016). EXTERNAL
- K. Guo, “The Relightables: Volumetric Performance Capture of Humans with Realistic Relighting,” ACM Trans. Graph., 38 (6): 1–19, Dec. 2019. [Online]. Available: https://dl.acm.org/doi/10.1145/3355089.3356571. EXTERNAL
- A. Yamada, T. Suginoshita, H. Morioka, T. Misu, H. Mitsumine, J. Arai, “3D Subject Area Estimation Method for Automatic Subject Tracking Photography,” Proceedings of the 2022 Institute of Image Information and Television Engineers (ITE) Annual Convention, 21B-2 (2022) (in Japanese). EXTERNAL
- C. Guede, J. Ricard, S. Lasserre, J. Llach, “Technicolor Point Cloud Renderer,” ISO/ IEC JTCl/SC29/WG11 MPEG, N16902, 2017. EXTERNAL
- MPEG-I 3DG, “OpenV3C - Multi-platform Open-source Implementation of the V-PCC,” ISO/IEC JTC 1/SC 29/WG 11 N19375, MPEG, 2020. EXTERNAL
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Yuma Wakahara, Toshie Misu, and Kensuke Hisatomi; Advanced Volumetric Video Format for Enhancing Photo-Realistic Lighting Reproduction, MIJ 2024, Volume 133, Number 3 (pp. 17 to 25); SMPTE, 2024. Available at https://doi.org/10.5594/JMI.2024/ZRBF6236
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Yuma Wakahara, Toshie Misu, and Kensuke Hisatomi; Advanced Volumetric Video Format for Enhancing Photo-Realistic Lighting Reproduction, MIJ 2024, Volume 133, Number 3 (pp. 17 to 25); SMPTE, 2024. Available at https://doi.org/10.5594/JMI.2024/ZRBF6236
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Yuma Wakahara, Toshie Misu, and Kensuke Hisatomi; Advanced Volumetric Video Format for Enhancing Photo-Realistic Lighting Reproduction, MIJ 2024, Volume 133, Number 3 (pp. 17 to 25); SMPTE, 2024. Available at https://doi.org/10.5594/JMI.2024/ZRBF6236
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<span class="citation">Yuma Wakahara, Toshie Misu, and Kensuke Hisatomi; <cite>Advanced Volumetric Video Format for Enhancing Photo-Realistic Lighting Reproduction</cite>, MIJ 2024, Volume 133, Number 3 (pp. 17 to 25); SMPTE, 2024. Available at <a href="https://doi.org/10.5594/JMI.2024/ZRBF6236" target="_blank" rel="noopener">https://doi.org/10.5594/JMI.2024/ZRBF6236</a></span>
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Yuma Wakahara, Toshie Misu, and Kensuke Hisatomi; Advanced Volumetric Video Format for Enhancing Photo-Realistic Lighting Reproduction, MIJ 2024, Volume 133, Number 3 (pp. 17 to 25); SMPTE, 2024
doi: 10.5594/JMI.2024/ZRBF6236
url: https://doi.org/10.5594/JMI.2024/ZRBF6236
doi: 10.5594/JMI.2024/ZRBF6236
url: https://doi.org/10.5594/JMI.2024/ZRBF6236
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<li> Yuma Wakahara, Toshie Misu, and Kensuke Hisatomi; <cite id="bib-10-5594-jmi-2024-zrbf6236">Advanced Volumetric Video Format for Enhancing Photo-Realistic Lighting Reproduction</cite>, MIJ 2024, Volume 133, Number 3 (pp. 17 to 25); SMPTE, 2024 <span class="doi">10.5594/JMI.2024/ZRBF6236</span> </li>