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MIJ 2024, Volume 133, Number 3 (pp. 26 to 34)
[ACTIVE]

Using Metahumans in Large-Scale Sports Production

Metadata

Publisher
SMPTE
Doc Type
Journal Article
Content Type
Original Research
Abbreviated Title
SMPTE Motion Imaging Jour.
Volume
133, No. 3, pp. 26–34
Abstract
What if you could accurately simulate a major football match in a virtual environment and view your favorite moments of the game in a detail that would have been impossible through a traditional broadcast? With today's advances in game engine graphics and realistic 3D MetaHumans, that future is closer than you'd think. In this technical paper, we will investigate how MetaHumans are changing sports broadcasts today, exploring the 2022 FIFA World Cup coverage by TelevisaUnivision as a case study. Televisa worked with Disguise Creative Services specialists to allow sports commentators to analyze gameplay more accurately with the help of MetaHumans. Real-time data was fed into 3D digital models of the players to provide in-depth analysis. This presents interesting possibilities for the future, including the potential to scan players into 3D digital replicas and then mirror their movements using markerless camera tracking technology enhanced by artificial intelligence.
Publication Date
2024-05-01
DOI
10.5594/JMI.2024/DMCG7001
ISSN
Print: 1545-0279 | Electronic: 2160-2492
Link
https://doi.org/10.5594/JMI.2024/DMCG7001
Author(s)
Doris Retfalvi
Mahe Dewan
Miguelangel Yabrudes
Keyword(s)
Metahuman, Real-Time Broadcast Graphics
Copyright
© 2024 SMPTE
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Doris Retfalvi, Mahe Dewan, and Miguelangel Yabrudes; Using Metahumans in Large-Scale Sports Production, MIJ 2024, Volume 133, Number 3 (pp. 26 to 34); SMPTE, 2024. Available at https://doi.org/10.5594/JMI.2024/DMCG7001
Snippet:
Doris Retfalvi, Mahe Dewan, and Miguelangel Yabrudes; Using Metahumans in Large-Scale Sports Production, MIJ 2024, Volume 133, Number 3 (pp. 26 to 34); SMPTE, 2024. Available at https://doi.org/10.5594/JMI.2024/DMCG7001

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Doris Retfalvi, Mahe Dewan, and Miguelangel Yabrudes; Using Metahumans in Large-Scale Sports Production, MIJ 2024, Volume 133, Number 3 (pp. 26 to 34); SMPTE, 2024. Available at https://doi.org/10.5594/JMI.2024/DMCG7001
Snippet:
<span class="citation">Doris Retfalvi, Mahe Dewan, and Miguelangel Yabrudes; <cite>Using Metahumans in Large-Scale Sports Production</cite>, MIJ 2024, Volume 133, Number 3 (pp. 26 to 34); SMPTE, 2024. Available at <a href="https://doi.org/10.5594/JMI.2024/DMCG7001" target="_blank" rel="noopener">https://doi.org/10.5594/JMI.2024/DMCG7001</a></span>

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Doris Retfalvi, Mahe Dewan, and Miguelangel Yabrudes; Using Metahumans in Large-Scale Sports Production, MIJ 2024, Volume 133, Number 3 (pp. 26 to 34); SMPTE, 2024
doi: 10.5594/JMI.2024/DMCG7001
url: https://doi.org/10.5594/JMI.2024/DMCG7001
Snippet:
<li>
Doris Retfalvi, Mahe Dewan, and Miguelangel Yabrudes; <cite id="bib-10-5594-jmi-2024-dmcg7001">Using Metahumans in Large-Scale Sports Production</cite>, MIJ 2024, Volume 133, Number 3 (pp. 26 to 34); SMPTE, 2024
<span class="doi">10.5594/JMI.2024/DMCG7001</span>
</li>