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SMPTE Motion Imaging Journal ( Volume: 129, Issue: 5, June 2020)
[ACTIVE]

Taking Object-Based Media from the Research Environment Into Mainstream Production

Metadata

Publisher
SMPTE — White Plains, NY, USA
Doc Type
Journal Article
Content Type
Original Research
Abbreviated Title
SMPTE Mot. Imag. J
Volume
129, No. 5, pp. 30–38
Abstract
In our International Broadcasting Convention (IBC) 2017 paper, we described our experiences with Object-Based Media (OBM) and outlined our aims for developing a toolkit to enable authors to make such experiences quickly and easily. Here, we describe the progress we have made developing this toolkit. We show how its development was shaped by collaborations with producers: first, how the data model and player were shaped by working with the British Broadcasting Corporation (BBC) Arts program MAKE! Craft Britain and second, how the tools and player were trialed at a workshop during the 2018 Encounters Film Festival in Bristol. We then describe the impact of two long-form productions on the tools. A commission designed to create a responsive media experience for a younger audience and an episode of the BBC’s technology magazine program Click, who approached us to make an interactive edition of their program. In addition to presenting the current state of the toolkit, this article considers decisions made during the toolkit’s development, in terms of its design and architecture, how it integrates with other systems, and how we engaged with users, including experienced production teams. We reflect on how these decisions are helping with our long-term goals of discovering where OBM can bring out new forms of audience experiences.
Publication Date
2020-06-01
DOI
10.5594/JMI.2020.2990255
ISSN
Print: 1545-0279 | Electronic: 2160-2492
Link
https://doi.org/10.5594/JMI.2020.2990255
Author(s)
Mike Armstrong
bio
Mike Armstrong works on the interaction between people, stories, media and technology, spanning topics from access services, speech audibility, and video quality to human perception. Armstrong is the originator of Object-Based Media (OBM), a concept that had its origins while bringing computer-based playout to the British Broadcasting Corporation (BBC), Salford, U.K., during the 1990s at Radio Bristol. Armstrong has recently been examining the way media experiences can respond to the user in a natural manner. This work combines the issues of storytelling and narrative structures, natural forms of agency for the user, the problems of personalization and the roles that the user can play in an experience. Armstrong’s latest work is attempting to automate the production of OBM experiences for interactive news from tagged clips and associated metadata.
Sally Bowman
bio
Sally Bowman is a British Broadcasting Corporation (BBC), Nottingham, U.K., television journalist, longform filmmaker, and team leader who recently completed a Master’s in Research (Digital Media) at the University of the West of England, Bristol, U.K. Her research took a socio-technical approach to examine how the affordances of new software developed by BBC Research and Development may change the way producers and journalists tell factual stories for digital audiences.
Matthew Brooks
bio
Matthew Brooks works in British Broadcasting Corporation (BBC) Research and Development’s Future Experience Technologies Group, Salford, U.K., leading their Object-Based Media Tools and Trials work. Brooks and his team build tools for creating responsive, interactive and adaptive stories, as well as researching the value these experiences have for the audience. Before joining the BBC, Brooks worked for Sony Computer Entertainment, and numerous other videogame companies. From videogames to broadcasting, he specializes in the creative application of technology to storytelling, helping development and production teams realize their interactive designs with new tools and techniques. Brooks has written publications for the Audio Engineering Society, IBC and ACM TVX (Interactive Experiences for Television and Online Video), presented at IBC, exhibited ongoing work at IBC and Sheffield Doc/Fest, co-created digital art installations at Tate Modern and Manchester Museum Of Science and Industry (MOSI), and launched the world’s first variable length radio program.
Andy Brown
bio
Andy Brown is a research scientist and software engineer at British Broadcasting Corporation (BBC) Research and Development (R&D), Salford, U.K. He has a background in computer science, having gained a PhD degree and worked as post-doctoral research associate at the University of Manchester, Manchester, U.K. in the fields of human–computer interaction and accessibility. His work is currently focuses on object-based media where he is helping to develop the tools for creating and playing content. He has a particular interest in exploring how audience analytics can be used to provide insights into how the experiences bring value to users.
Juliette Carter
bio
Juliette Carter is a research engineer with British Broadcasting Corporation (BBC) Research and Development (R&D), Salford, U.K. She is currently investigating technologies that would enable the BBC to deliver Object-Based Media (OBM) experiences at scale and to any device. Her previous work focused on developing tools to author OBM content, using insights from producers to inform on the design and implementation. Carter has also had exposure to a number of other projects, including video compression, machine learning and audio, and software development for visual journalism.
Andy Jones
bio
Andy Jones, physics and astronomy graduate having published work on extragalactic star formation in Monthly Notices of the Royal Astronomical Society (MNRAS), transitioned into British Broadcasting Corporation (BBC) Research and Development (R&D), Salford, U.K., via ecommerce where he was formerly a software engineer and later a data scientist. Jones has extensive experience with software engineering front and back end technologies as well as research skills from academics. He has spent his time at BBC R&D working on the Object-Based Media (OBM) platform researching and engineering tools enabling our community of practice to create interactive “object-based experiences.”
Max Leonard
bio
Max Leonard is a research engineering technical lead currently working to ensure the British Broadcasting Corporation (BBC), Salford, U.K., can continue to deliver its services to the British public and globally in an increasingly hostile and surveilled digital world. In his time at BBC Research and Development (R&D), he has also focused his time on Object-Based Media (OBM) and live Internet Protocol (IP) production systems.
Thomas Preece
bio
Thomas Preece is a research engineer working at British Broadcasting Corporation (BBC) Research and Development, Salford, U.K. For the past three years, he has been developing StoryKit, a set of tools for authoring and playing Object-Based Media (OBM) experiences. Before his work on StoryKit, Preece has been involved in a range of different areas including speech music discrimination, content enrichment using deep learning and website archiving, and playback. Preece is a full stack developer and develops mainly in Javascript, NodeJS, React, and Python but has the most experience in backend services, Amazon Web Services (AWS), and managing the StoryKit platform. Recently, as part of his Security Champion role, Preece has been applying his web application security knowledge to improve both StoryKit and the department’s web application security through workshops and code audits.
Keyword(s)
Interactive Media, Object-based Media (OBM), Production Tools, Responsive Media, StoryFormer, StoryKit
Copyright
© 2020 SMPTE

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Mike Armstrong, Sally Bowman, Matthew Brooks, Andy Brown, Juliette Carter, Andy Jones, Max Leonard, and Thomas Preece; Taking Object-Based Media from the Research Environment Into Mainstream Production, SMPTE Motion Imaging Journal ( Volume: 129, Issue: 5, June 2020); SMPTE, 2020. Available at https://doi.org/10.5594/JMI.2020.2990255
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Mike Armstrong, Sally Bowman, Matthew Brooks, Andy Brown, Juliette Carter, Andy Jones, Max Leonard, and Thomas Preece; Taking Object-Based Media from the Research Environment Into Mainstream Production, SMPTE Motion Imaging Journal ( Volume: 129, Issue: 5, June 2020); SMPTE, 2020. Available at https://doi.org/10.5594/JMI.2020.2990255

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Mike Armstrong, Sally Bowman, Matthew Brooks, Andy Brown, Juliette Carter, Andy Jones, Max Leonard, and Thomas Preece; Taking Object-Based Media from the Research Environment Into Mainstream Production, SMPTE Motion Imaging Journal ( Volume: 129, Issue: 5, June 2020); SMPTE, 2020. Available at https://doi.org/10.5594/JMI.2020.2990255
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<span class="citation">Mike Armstrong, Sally Bowman, Matthew Brooks, Andy Brown, Juliette Carter, Andy Jones, Max Leonard, and Thomas Preece; <cite>Taking Object-Based Media from the Research Environment Into Mainstream Production</cite>, SMPTE Motion Imaging Journal ( Volume: 129, Issue: 5, June 2020); SMPTE, 2020. Available at <a href="https://doi.org/10.5594/JMI.2020.2990255" target="_blank" rel="noopener">https://doi.org/10.5594/JMI.2020.2990255</a></span>

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Mike Armstrong, Sally Bowman, Matthew Brooks, Andy Brown, Juliette Carter, Andy Jones, Max Leonard, and Thomas Preece; Taking Object-Based Media from the Research Environment Into Mainstream Production, SMPTE Motion Imaging Journal ( Volume: 129, Issue: 5, June 2020); SMPTE, 2020
doi: 10.5594/JMI.2020.2990255
url: https://doi.org/10.5594/JMI.2020.2990255
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Mike Armstrong, Sally Bowman, Matthew Brooks, Andy Brown, Juliette Carter, Andy Jones, Max Leonard, and Thomas Preece; <cite id="bib-10-5594-jmi-2020-2990255">Taking Object-Based Media from the Research Environment Into Mainstream Production</cite>, SMPTE Motion Imaging Journal ( Volume: 129, Issue: 5, June 2020); SMPTE, 2020
<span class="doi">10.5594/JMI.2020.2990255</span>
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