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SMPTE Motion Imaging Journal ( Volume: 126, Issue: 5, July 2017)
[ACTIVE]

Loudspeaker Requirements in Object-Based Cinema

Metadata

Publisher
SMPTE — White Plains, NY, USA
Doc Type
Journal Article
Content Type
Original Research
Abbreviated Title
SMPTE Mot. Imag. J
Volume
126, No. 5, pp. 14–25
Abstract
Object-based cinema formats present acoustical design challenges in the loudspeakers used in theaters, which require analytical study. This paper presents an in-depth analysis of the acoustic delivery requirements in a typical theater utilizing these formats. Further, the paper proposes a metric for loudspeaker placement and selection to be used in theater design. This becomes particularly useful for surround loudspeaker specifications knowing that object-based theaters utilize venue-specific rendering engines. The metric provides a means to both improve performance and reduce system cost compared to current methods.
Publication Date
2017-07-01
DOI
10.5594/JMI.2017.2703198
ISSN
Print: 1545-0279 | Electronic: 2160-2492
Link
https://doi.org/10.5594/JMI.2017.2703198
Author(s)
Paul Peace
Keyword(s)
Immersive Audio, Immersive Cinema, Loudspeaker, Object-Based Cinema
Copyright
© 2017 SMPTE

Bibliographic Reference(s)

  • I. Allen, “Matching the Sound to the Picture,” Dolby Technical Papers and “Proc. AES 9th International Conf.: Television Sound Today and Tomorrow,” Detroit, MI, Feb. 1991. EXTERNAL
  • Dolby Atmos Cinema Technical Guidelines, 2012 EXTERNAL
  • DTSX Theater Guidelines, 2015 EXTERNAL
  • eargle, Cinema Sound Reproduction Systems Evolving Technical Requirements and Architectural Considerations, 1998 EXTERNAL
  • holman, The Number of Loudspeaker Channels, AES 19th Int’l Conf Surround Sound – Techniques Technology and Perception, 2000 EXTERNAL
  • van daele, Auro 11 1 Versus Object-Based Sound in 3D, 2012 EXTERNAL
  • patronis, Sound System Engineering, 2006 EXTERNAL
  • Dolby Atmos Next Generation Audio for Cinema, 2014 EXTERNAL
  • van daele, Auro-3D for Cinema Theaters, 2012 EXTERNAL
  • morse, Vibration and Sound ” Acoustical Society of America, 1936 EXTERNAL
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Paul Peace; Loudspeaker Requirements in Object-Based Cinema, SMPTE Motion Imaging Journal ( Volume: 126, Issue: 5, July 2017); SMPTE, 2017. Available at https://doi.org/10.5594/JMI.2017.2703198
Snippet:
Paul Peace; Loudspeaker Requirements in Object-Based Cinema, SMPTE Motion Imaging Journal ( Volume: 126, Issue: 5, July 2017); SMPTE, 2017. Available at https://doi.org/10.5594/JMI.2017.2703198

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Paul Peace; Loudspeaker Requirements in Object-Based Cinema, SMPTE Motion Imaging Journal ( Volume: 126, Issue: 5, July 2017); SMPTE, 2017. Available at https://doi.org/10.5594/JMI.2017.2703198
Snippet:
<span class="citation">Paul Peace; <cite>Loudspeaker Requirements in Object-Based Cinema</cite>, SMPTE Motion Imaging Journal ( Volume: 126, Issue: 5, July 2017); SMPTE, 2017. Available at <a href="https://doi.org/10.5594/JMI.2017.2703198" target="_blank" rel="noopener">https://doi.org/10.5594/JMI.2017.2703198</a></span>

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Preview:
Paul Peace; Loudspeaker Requirements in Object-Based Cinema, SMPTE Motion Imaging Journal ( Volume: 126, Issue: 5, July 2017); SMPTE, 2017
doi: 10.5594/JMI.2017.2703198
url: https://doi.org/10.5594/JMI.2017.2703198
Snippet:
<li>
Paul Peace; <cite id="bib-10-5594-jmi-2017-2703198">Loudspeaker Requirements in Object-Based Cinema</cite>, SMPTE Motion Imaging Journal ( Volume: 126, Issue: 5, July 2017); SMPTE, 2017
<span class="doi">10.5594/JMI.2017.2703198</span>
</li>