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    "abstract": "Stereo 3D content that is shot for the cinema may go on to be displayed on a number of different types of display device, from domestic televisions to mobile devices. Stereo 3D content is scaled appropriately for the display device, but this scaling process alters the stereo 3D properties of the scene. For instance, when scaling cinema screen content to be shown on a domestic television screen, disparities are reduced and the perceived depth of objects in the scene are affected in a nonlinear way. This paper explores the case of displaying stereo 3D cinema content on screens of a different size, both larger and smaller. It explores in more detail the issues of showing cinema content on a domestic television which leads to non-linear scaling of depth. Experiments are presented which show that the effects of this depth distortion are mitigated by 2D perspective cues within the 3D scene, thus limiting the perceived distortion. The effect can be further mitigated by introducing a positive planar shift (of around 1%) which also improves comfort by keeping the depth range in the centre of the comfort zone, reducing the vergence-accommodation conflict.",
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        "affiliation": "Principal Engineer, Sony BPRL, Basingstoke, UK.",
        "name": "Jonathan R. Thorpe"
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        "name": "Mark J. Russell"
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    "docTitle": "Perceptual Effects When Scaling Screen Size of Stereo 3D Presentations",
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